Easter Adventures
Everything in the library worth setting up for easter.
A standard Easter egg hunt has a design flaw everybody has seen: the fastest child gets most of the eggs in the first four minutes, and a smaller one cries. Scattering eggs rewards speed and reach, and nothing else.
A clue trail fixes it without taking anything away. One clue at a time, read out to the group, and the hunt moves at the speed of the whole group rather than the fastest legs. The eggs still get found, the four year old still gets some, and the hunt lasts forty minutes instead of five.
If the ages are wide, run two colors of clue on two trails that meet at the end, with the easier trail shorter. Nobody notices, and both groups arrive at the same last hiding place. Outdoors, cut the number of stops in half and put each clue somewhere visible from the last one, because a yard swallows a piece of paper in a way a hallway does not.





